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 Custom Model Questions 
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Joined: Wed Jan 28, 2015 2:27 am
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So I'm pretty curious on how models are going to be handled in the mod release, and was wondering if anyone could provide a little information so that 3D modellers like myself can start creating until that time.

1. How many different texture maps will be available for clothing objects? Obviously a diffuse, specular, alpha, but can we expect fresnel support to make these fabrics more lively (polyester, spandex, cotton, silk, satin)? Also, is the alpha layer for liquids something that can be added to objects?

2. I noticed in another thread, mentioning a "doll" in the future. Can we expect dolls for each customizable character, so that we can easily test objects, and of course tearing, or even cages to help with scale?

3. Will different objects like buttons, zippers, snaps, etc, will these be handled in the same OBJ, or will they need to be defined elsewhere?

Sorry if these are ignorant questions, but I could not find answers anywhere on the forum.


Wed Jan 28, 2015 2:44 am
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Joined: Thu Feb 07, 2013 11:16 am
Posts: 1865
A lot of info on this can be found on the Wiki here.


Wed Jan 28, 2015 11:38 am
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