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[MOD] 4K Saiko Skin https://www.xmoonproductions.org/viewtopic.php?f=27&t=5125 |
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Author: | didact [ Mon Jun 19, 2017 2:52 pm ] |
Post subject: | Re: [MOD] 4K Saiko Skin |
If your exporting out as an obj. your gonna lose the smoothing data and along with scale and practically anything else of value. If your able to export out as a format that support smoothing. It isn't hard to resmooth a complicated object. As for generating normals, You can generate a normal from your objects but they won't give the object the roundness it requires without increasing it's polycount and generating a normal. That being said, You don't always need a normal on an object they are only there for somethings like faking detail on a surface like screws and making an object seem more round than it actually is. |
Author: | tomahawk308 [ Sun Jul 23, 2017 5:49 pm ] | ||
Post subject: | Re: [MOD] 4K Saiko Skin | ||
@iitone thanks ps could make a batwoman texture of your 4k skin means the head the hands the feet(showed in pictures) painting in latex texture what is already available for cloth
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Author: | tomahawk308 [ Sun Jul 23, 2017 5:55 pm ] | ||
Post subject: | Re: [MOD] 4K Saiko Skin | ||
batwoman texture
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Author: | tomahawk308 [ Sun Jul 23, 2017 5:56 pm ] | ||
Post subject: | Re: [MOD] 4K Saiko Skin | ||
batwoman texture black latex
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