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[MOD] 4K Saiko Skin
https://www.xmoonproductions.org/viewtopic.php?f=27&t=5125
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Author:  didact [ Mon Jun 19, 2017 2:52 pm ]
Post subject:  Re: [MOD] 4K Saiko Skin

If your exporting out as an obj. your gonna lose the smoothing data and along with scale and practically anything else of value.

If your able to export out as a format that support smoothing.

It isn't hard to resmooth a complicated object.

As for generating normals, You can generate a normal from your objects but they won't give the object the roundness it requires without increasing it's polycount and generating a normal.

That being said, You don't always need a normal on an object they are only there for somethings like faking detail on a surface like screws and making an object seem more round than it actually is.

Author:  tomahawk308 [ Sun Jul 23, 2017 5:49 pm ]
Post subject:  Re: [MOD] 4K Saiko Skin

@iitone thanks

ps could make a batwoman texture of your 4k skin means the head the hands the feet(showed in pictures) painting in latex texture what is already available for cloth

Attachments:
batwoman suit.jpg
batwoman suit.jpg [ 438.72 KiB | Viewed 9796 times ]

Author:  tomahawk308 [ Sun Jul 23, 2017 5:55 pm ]
Post subject:  Re: [MOD] 4K Saiko Skin

batwoman texture

Attachments:
batwoman suit 2.jpg
batwoman suit 2.jpg [ 444.09 KiB | Viewed 9796 times ]

Author:  tomahawk308 [ Sun Jul 23, 2017 5:56 pm ]
Post subject:  Re: [MOD] 4K Saiko Skin

batwoman texture black latex

Attachments:
Screenshot (5).png
Screenshot (5).png [ 2.59 MiB | Viewed 9796 times ]

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