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penis animation & skin collider
https://www.xmoonproductions.org/viewtopic.php?f=27&t=4356
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Author:  tomahawk308 [ Wed Jan 13, 2016 7:07 pm ]
Post subject:  penis animation & skin collider

how we can change the animation of the penis, in general the penis should raise up higher (picture 1)

the penis have no skin collider/collision to the body or the cloth how we can set a skin collider (picture 2)

Attachments:
penis animation.jpg
penis animation.jpg [ 245.59 KiB | Viewed 11609 times ]
penis animation 2.jpg
penis animation 2.jpg [ 330.58 KiB | Viewed 11609 times ]

Author:  Eskarn [ Wed Jan 13, 2016 11:32 pm ]
Post subject:  Re: penis animation & skin collider

pack_dungeon\init\std\base\main
main_base.dat

Code:
body[2]
  {
    body_type = PETER;
   
    file_name = "scenes/main2/characterShape.obj";
    coll_name = "scenes/viewer/viewobj1Shape.obj";
   
    walk_sound = "scenes/sounds/main/walk1.wav";
   
      min_height = 1.1;
    max_height = 1.75;
   
penis_type  = NORMAL;
    penis_pos   = (0,0.93,0.09);
    penis_rot   = (0,0,0);
    penis_erect = 0.0;
  }

Author:  tomahawk308 [ Thu Jan 14, 2016 11:31 pm ]
Post subject:  Re: penis animation & skin collider

@eskarn so it works

Attachments:
penis animation 3.jpg
penis animation 3.jpg [ 293.41 KiB | Viewed 11240 times ]

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