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penis animation & skin collider https://www.xmoonproductions.org/viewtopic.php?f=27&t=4356 |
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Author: | tomahawk308 [ Wed Jan 13, 2016 7:07 pm ] | |||
Post subject: | penis animation & skin collider | |||
how we can change the animation of the penis, in general the penis should raise up higher (picture 1) the penis have no skin collider/collision to the body or the cloth how we can set a skin collider (picture 2)
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Author: | Eskarn [ Wed Jan 13, 2016 11:32 pm ] |
Post subject: | Re: penis animation & skin collider |
pack_dungeon\init\std\base\main main_base.dat Code: body[2] { body_type = PETER; file_name = "scenes/main2/characterShape.obj"; coll_name = "scenes/viewer/viewobj1Shape.obj"; walk_sound = "scenes/sounds/main/walk1.wav"; min_height = 1.1; max_height = 1.75; penis_type = NORMAL; penis_pos = (0,0.93,0.09); penis_rot = (0,0,0); penis_erect = 0.0; } |
Author: | tomahawk308 [ Thu Jan 14, 2016 11:31 pm ] | ||
Post subject: | Re: penis animation & skin collider | ||
@eskarn so it works
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