pack_dungeon\init\std\base\main
main_base.dat
Code:
body[2]
{
body_type = PETER;
file_name = "scenes/main2/characterShape.obj";
coll_name = "scenes/viewer/viewobj1Shape.obj";
walk_sound = "scenes/sounds/main/walk1.wav";
min_height = 1.1;
max_height = 1.75;
penis_type = NORMAL;
penis_pos = (0,0.93,0.09);
penis_rot = (0,0,0);
penis_erect = 0.0;
}