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adding character question
https://www.xmoonproductions.org/viewtopic.php?f=27&t=4260
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Author:  tomahawk308 [ Mon Jan 04, 2016 9:37 pm ]
Post subject:  Re: adding character question

@eskarn so i have the joints now in the right spot picture 1, then i go to window > hypergraph connections and delete the mariashapecluster picture 2, the pose change to stock (look like when i imported that model) picture 3, do i need to something to do before i delete mariashapecluster ?

Attachments:
pose before delete mariashapecluster.jpg
pose before delete mariashapecluster.jpg [ 318.79 KiB | Viewed 13501 times ]
hypergraph connections.jpg
hypergraph connections.jpg [ 118.75 KiB | Viewed 13501 times ]
pose after delete mariashapecluster.jpg
pose after delete mariashapecluster.jpg [ 327.65 KiB | Viewed 13501 times ]

Author:  tomahawk308 [ Fri Jan 08, 2016 10:39 pm ]
Post subject:  Re: adding character question

so have started the filemaker with a new own character and the filemaker give me this error

does anybody know how i can fix this error ?

Attachments:
adding character texture error.jpg
adding character texture error.jpg [ 214.96 KiB | Viewed 13429 times ]

Author:  tomahawk308 [ Sat Mar 19, 2016 3:06 pm ]
Post subject:  Re: adding character question

@eskarn could you add this 3d model to the game

Attachments:
body builder 3d model.jpg
body builder 3d model.jpg [ 167.79 KiB | Viewed 13253 times ]
body builder.rar [889.43 KiB]
Downloaded 635 times

Author:  Eskarn [ Sat Mar 19, 2016 4:09 pm ]
Post subject:  Re: adding character question

Currently no while i do know how to get it from Maya into the game i don't know how to rig it in Maya correctly that's something that i will have to learn a bit later

Author:  tomahawk308 [ Sat Mar 19, 2016 4:15 pm ]
Post subject:  Re: adding character question

@eskarn couldnt you use the rig from template model so little bit adjustments so they fit

Author:  Eskarn [ Sat Mar 19, 2016 5:07 pm ]
Post subject:  Re: adding character question

yes but i need to learn how to skin inside of Maya so the mesh follows the bones correctly otherwise it will deform all over the place

Author:  tomahawk308 [ Sat Mar 19, 2016 5:36 pm ]
Post subject:  Re: adding character question

@eskarn you mean painting weights yea its not so difficult as everybody talks about it i will few pictures what i know how to do it

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