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 adding character question 
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im trying to adjust the joints the question is which root_joint or root_joint2 can i scale and move ?


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Sat Dec 12, 2015 12:20 am
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root_joint is the one you want to use and root_joint2 is the reference but make sure you don't move the main root_joint bone all the rest are fine

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Sat Dec 12, 2015 7:09 am
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@eskarn so i can adapt/change root joint to root joint2 (reference) / root joint should fit into root joint 2 ?

where can i choose main root joint ?


Mon Dec 14, 2015 11:39 pm
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You can move any of the roots joints except for the main root_joint when you select that the entire bone structure lights up

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Tue Dec 15, 2015 12:28 am
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@eskarn could you make a picture how it look when you have finished adjusting the joints


Tue Dec 15, 2015 1:40 am
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You just need to put the root_joints set of joints where they should be
Then you will need to adjust the skin weights after but i don't know how to do that in Maya so google

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Tue Dec 15, 2015 4:57 am
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@eskarn that (how in the picture) should look when the adjusting joints is finished right ?


Thu Dec 24, 2015 2:30 am
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Yes
It wont turn out perfect because you have to edit the skin weights but it should be close enough

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Thu Dec 24, 2015 5:33 am
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@eskarn how can i adjust the weights


Thu Dec 31, 2015 1:10 am
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How to adjust skin wieghts
use that link because i don't know myself yet

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Thu Dec 31, 2015 1:48 am
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