May I please ask you to include this in a new update?
Could you make the chains have each its own origin in Maya and not in coding?
The chains have a lot of potential in building custom devices. I was trying to change it into a stretching rack.
Or maybe create an additional version we can mod. This would require:
- 4 chains, not 6, all for both feet and hands. Connected to the same pivot, just a simplified version. Even 2 like the xsp2 version, but working like the new ones. We can duplicate them and revol the pivot.
- a changeable xyz position of the chain pairs in Maya.
- replace the remote with a static wheel/button for each pair of chains. It is annoying sometimes to continuously drop the remote to grab something else. And I want to go medieval, not sci-fi. A revol wheel gives realism.
The rack in the photo can be finished this simple way. I noticed the chains can perfectly bend over a cylinder (thats why I have 2 cylinders in my test).
I already think of an entire medieval dungeon.
Could you take this as priority because it will really improve 3.5 modding a lot. Currently we dont have much access to soft2 objects (edit: I think I misunderstood soft2 at the time I wrote this) . I don't ask for a build in object but just a new coded structure (chain3_object or something).