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 Good pratice: Prefix your Stuff to avoid data loss! 
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Rank 14
Rank 14

Joined: Thu Aug 14, 2014 7:23 pm
Posts: 156
Location: #0BADF00D - #FEED1337
Hey i just stumbled across a evil thing. If you name a maya transform the same like an existing object, filemaker overwrites the existing shape!
So please use
out_path = "scenes/<customfolder>"; in the head of your inis and prefix Transforms creator specific like REZ_myMesh -> REZ_myMeshShape.obj


Thu Feb 05, 2015 12:04 am
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