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[DUNGEON MOD RELEASE] More appropriate responses.
https://www.xmoonproductions.org/viewtopic.php?f=27&t=3469
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Author:  TheMohawkNinja [ Tue Dec 09, 2014 3:08 pm ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

burning wrote:
Can you make a diff of this for easy combining with other mods?


I don't know what you mean by "diff", but I've been thinking about how this whole "combining mods that use the same file" thing is going to work, and it only seems like it will work if you manually copt-and-paste the relevant blocks of code.

Author:  burning [ Tue Dec 09, 2014 3:26 pm ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

TheMohawkNinja wrote:
burning wrote:
Can you make a diff of this for easy combining with other mods?


I don't know what you mean by "diff", but I've been thinking about how this whole "combining mods that use the same file" thing is going to work, and it only seems like it will work if you manually copt-and-paste the relevant blocks of code.


Look at the text file in my conversation fixes mod. All you need is a merge program, such as WinMerge http://winmerge.org/. It's also human-readable, so that when you encounter two mods that alter the same line of code, you can merge them by hand.
This is, incidentally, the first step towards a revision control system. Now that 3.0 is out and we see what the mods look like, I'll look into a revision system for mod management that is accessible to all.

Author:  TheMohawkNinja [ Tue Dec 09, 2014 3:30 pm ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

burning wrote:
TheMohawkNinja wrote:
burning wrote:
Can you make a diff of this for easy combining with other mods?


I don't know what you mean by "diff", but I've been thinking about how this whole "combining mods that use the same file" thing is going to work, and it only seems like it will work if you manually copt-and-paste the relevant blocks of code.


Look at the text file in my conversation fixes mod. All you need is a merge program, such as WinMerge http://winmerge.org/. It's also human-readable, so that when you encounter two mods that alter the same line of code, you can merge them by hand.
This is, incidentally, the first step towards a revision control system. Now that 3.0 is out and we see what the mods look like, I'll look into a revision system for mod management that is accessible to all.


Ooh... that will be a very useful program.

Author:  Pickled Cow [ Wed Dec 10, 2014 1:52 am ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

MOD BUG REPORT: This mod seems to break !HAPPY Monica's ability to take off her panties. She keeps saying that her panties are already when you ask her to.

Author:  TheMohawkNinja [ Wed Dec 10, 2014 2:05 am ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

Pickled Cow wrote:
MOD BUG REPORT: This mod seems to break !HAPPY Monica's ability to take off her panties. She keeps saying that her panties are already when you ask her to.


I can't seem to make this bug occur. I spawn in with Monica in a happy state, I ask her to take her panties off, and she does. I tried that multiple times with her clothes starting out as all and as only underwear.

How many times have to had this issue pop up?

Author:  Pickled Cow [ Wed Dec 10, 2014 2:17 am ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

TheMohawkNinja wrote:


I believe have misattributed the cause of the bug. I assumed that your mod caused it when uninstalling it seemed to have fixed the panties. But I've reinstalled it and I can't recreate it.

What ever was causing the bug must have been fixed by restarting XSP.

Author:  phyros33 [ Wed Dec 10, 2014 6:00 am ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

First off I am not a modder or coder. So how do you uncomment the upack commant in start.ini ? I know its a silly question but I felt it best to ask for assist before I mess something up.

Thanks guys

Author:  Pickled Cow [ Wed Dec 10, 2014 6:52 am ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

phyros33 wrote:
First off I am not a modder or coder. So how do you uncomment the upack commant in start.ini ? I know its a silly question but I felt it best to ask for assist before I mess something up.

Thanks guys


You know what, I'm just making a thread on this.
viewtopic.php?f=27&t=3479

Author:  phyros33 [ Wed Dec 10, 2014 10:57 am ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

Thank you sir that was very helpful.

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