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[DUNGEON MOD RELEASE] More appropriate responses.
https://www.xmoonproductions.org/viewtopic.php?f=27&t=3469
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Author:  TheMohawkNinja [ Tue Dec 09, 2014 2:18 am ]
Post subject:  [DUNGEON MOD RELEASE] More appropriate responses.

So... if you ask me, it seems a bit odd that for someone who is clearly very pissed off at you, they would still be willing to fuck a dildo on the floor just by your command, or for a scared girl to willingly get into some wooden stocks. Therefore I created this mod to give, as the name states, more appropriate responses towards actions. If you ask an angry Saiko to suck you off, she'll yell obscenities and you and stay standing, although you can still force her to the ground if you so desire.

DOWNLOAD (Forum doesn't allow .DAT files as extension): https://www.dropbox.com/s/9btcvzcd9e6cr ... d.dat?dl=0

INSTALL:

Place in: \pack\pack_dungeon\init\std\template\char\brain\code\ref


REMEMBER TO KEEP THE STOCK FILE IN CASE OF CRASH, OR IF/WHEN YOU WISH TO UNINSTALL THE MOD!



Here are some examples of the mod in action:

Scared Saiko
Image

Angry Saiko
Image

P.S. Feel free to tell me about any English errors, as I'm a bit of a grammar Nazi.

Author:  Pickled Cow [ Tue Dec 09, 2014 4:53 am ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

I've made a easy installer. It's just a zip file with directories in it. Just put it in your pack folder and unzip it from there.

Attachment:
More appropriate responses.zip [3.57 KiB]
Downloaded 1502 times


The help file I included
Quote:
!!!If you haven't used the filemaker to unpack, DO THAT FIRST, because literally nothing you do here will have meaning unless you take care of that first.
viewtopic.php?p=9080#p9080

First find your pack folder, and place this zip into the pack folder.
(The fastest way to find this folder is to see the properties page of your XSP shortcut and press the find target button. The pack folder should be in the same directory as the XSP exe.)

Then follow the folders in this zip archive to find the files that it's going to replace (assuming that you wish to back those files up first).

Then extract that zip file as usual:

-If you're asked to replace files, you put the zip in the right place and your mod is installed.

-IF YOU'RE NOT ASKED THE REPLACE ANYTHING, AND/OR A NEW FOLDER APPEARS IN YOUR CURRENT DIRECTORY, THEN EITHER YOU'VE PUT THE ZIP IN THE WRONG FOLDER OR FORGOT TO USE THE FILEMAKER FIRST.

(Don't worry about files unrelated to this mod, nothing will be overwritten or erased except for the files that are replaced by this archive.)

Author:  xpadmin [ Tue Dec 09, 2014 8:20 am ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

Nice work! :)

Author:  xebat [ Tue Dec 09, 2014 9:33 am ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

So can you make it , if you hurt her with a whip or some other tool , she then says yes ?

Author:  tomahawk308 [ Tue Dec 09, 2014 10:08 am ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

thanks

Author:  sucellus3212 [ Tue Dec 09, 2014 10:13 am ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

great ! thx

Author:  xpadmin [ Tue Dec 09, 2014 11:02 am ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

@modders

Here some extra modding tips:

1)
In the file:

"init\std\template\char\brain\code\ref\basic_ref_command.dat"

You will see all the dungeon commands.

For example:

me.blowjob.you.set (read backwards as: you.blowjob.me) results in a blowjob.

2)
Let say you want: "I like cheese" to make her give you a blowjob.

First you have to add the word "cheese" to the NLP:

Open the file:
"ai\nlp\nlp_object.txt"

and add:

...
#object_item = <poles> : pole
#object_item = <cheese> : cheese // << add here
#object_item = <cheeses> : cheese // << add here

3)
Now enable brain debug in the settings.ini file:

start_mode = FAST; // Start automatically in fast scene (so you skip splash screen for convenience)
debug_brain = ENABLED; // Debug brain to trace.txt file

This will trace all brain events to the 'trace.txt' file

4)
Start XStoryPlayer and say to Saiko in the dungeon:
"I like cheese".

Press F9 to quit XStoryPlayer directly and open the 'trace.txt' file.

Here you now will see:
...cheese.like.me.info (meaning, I give info: me.like.cheese)

5)
Now all you have to do is add:

...
suck.you.if = me.blowjob.you.set;
cheese.like.me.info = me.blowjob.you.set; // << Add it here

to the file:
"init\std\template\char\brain\code\ref\basic_ref_command.dat"

6)
Try again and she should give blowjob when you say:
"I like cheese"

:)

Another quick tip:

All the defines in the settings.ini can be used in the scripts.

#define VIDEO_PATH "video" // << Used to points to the directory where the projector videos are
#define FAST_NAME "master" // << If replaced with you own name the girl will sometimes use your name instead of "master"

Author:  Geralt [ Tue Dec 09, 2014 12:16 pm ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

@xpadmin, you should create a "Mod Releases" subforum. :)

Author:  TheMohawkNinja [ Tue Dec 09, 2014 2:58 pm ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

xebat wrote:
So can you make it , if you hurt her with a whip or some other tool , she then says yes ?


Once I get my mind wrapped around the variables in the game, I should be able to.

Author:  burning [ Tue Dec 09, 2014 3:03 pm ]
Post subject:  Re: [DUNGEON MOD RELEASE] More appropriate responses.

Can you make a diff of this for easy combining with other mods?

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