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 Fluid collision with objects collision 
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Here are two screenshots of fluid collision with objects.
This way objects like a funnel can be used.

(N.b. In the back you can see a preview of the nerd character laboratory)

Attachment:
screenshot1.jpg
screenshot1.jpg [ 299.29 KiB | Viewed 26846 times ]

Attachment:
screenshot2.jpg
screenshot2.jpg [ 226.27 KiB | Viewed 26846 times ]


Mon Nov 25, 2013 10:33 pm
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Wonderful. And we also get the first glimpse of a new scenario.

Only a question. Is he ejaculating Propulsion Gel?


Mon Nov 25, 2013 10:55 pm
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8-) "like" it


Mon Nov 25, 2013 10:56 pm
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That level looks awesome, thanks for the preview.

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Mon Nov 25, 2013 11:06 pm
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Does this mean our fluids will no longer fall though the floor? And if so, how well the game now deal with old and/or excessive fluid?

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Tue Nov 26, 2013 12:08 am
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@PC

That would be possible. But to prevent too much fluid being spilled around only relevant objects like the funnel have fluid collision enabled.


Tue Nov 26, 2013 4:01 pm
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Do I detect a little Fallout influence in that scene? I seems like it or did you get the models from an artist who likes Fallout's ambiance?


Tue Nov 26, 2013 4:20 pm
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Looks good. Nice funnel ;)


Tue Nov 26, 2013 6:07 pm
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Yes thanks KotLPL ;) !


Tue Nov 26, 2013 6:28 pm
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Looking very much forward to trying out those new features.
For science of course...


Tue Nov 26, 2013 7:23 pm
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