Pickled Cow wrote:
This isn't necessarily aimed at the discussion or anyone here in this thread already, but I've always seen tentacle monsters as a massive problem. Do you know how much energy and stamina it must take to lift up a single person off the ground? With thin prehensile snares no less. And does it just lie down first or does it take other measures to avoid tipping over? What does it consume to maintain its strength? Do all the tentacles possess reproduction capacity or are they just preforming "lab tests" for alpha penis compatibility? Does it have an alpha penis? Does it have a regular tongue? How does it know to go after humans and not other creatures it finds? What's it suppose to do if it finds itself in the furry dimension?
It all just boggles the mind, and you're building one with a physics engine for crying out load!
I'm curious about the lore of this tentacle creature that we'll see in the new version. I guess to answer most of your questions, albeit vaguely, it would depend on the type. There's many, many different types of tentacle creatures I've come across in my ventures through the Internets. There's the tentacle girl from the demon realm, which you can read here:
http://monstergirlencyclopedia.wikia.com/wiki/Tentacle There's the tentacle beast from Corruption of Champions, there are tentacle plants, etc.
From the way I see xStoryPlayer's creature design, I can assume a couple of things. It look like that it might not lift the character up so much as bind them. And if it does lift it up, it's central body mass may be heavy to prevent itself from tipping over. Given that this creature is from 'another world', it might mean another Earth, wherein these creatures could be more of the Fenoxo's Corruption of Champions type; it goes after humanoids, male or female, for sexual fluids which it uses as nourishment. Doesn't matter if you're a furry or not. The reason it doesn't go for the one who brought it to this world is because it's smart and knows it'll need an ally.
Then again, I could be entirely wrong. It's all assumption. Really looking forward to seeing how it's implemented though.