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 Version 3.0 Thans and a Rift question 
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Joined: Sat Dec 06, 2014 10:40 am
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Thanks for version 3.0! I was wondering, you have an option for Oculus Rift but the F8 key does not seem to do anything. I was assuming it is because it is not DK2 compatible yet?

Also I have an issue, whenever walking around upstairs in the building a lot of the door textures are transparent and when going outside all the textures are invisible also. I am on Windows 7, AMD 7900

Thanks though!


Sat Dec 06, 2014 10:47 am
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@crushedVortex

Please try another rendering mode (OpenGl/DirectX).

We currently only support OR SDK1, we will add support for SDK2 in the near future.


Sat Dec 06, 2014 10:52 am
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Thanks. OpenGL fixed the texture problem however fyi it crashes when I try to go to level 16 in the tower. Went back to direct X and it was fine. I'll live with the missing textures! Seems to only be certain textures that dissappear (lift panels, doors)


Sat Dec 06, 2014 11:36 am
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@crushedVortex
I'm experiencing the same problem without the rift. Wondering if its an ATI problem.


Sat Dec 06, 2014 11:52 am
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This is without the rift for me too. Seems to be reflective surfaces like glass tables, metal etc


Sat Dec 06, 2014 12:04 pm
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@crushedVortex

You are the second one with the same issue. I will try to resolve it in the future.
Please send me the trace file in the support section so I can see if a specific graphics card has this issue.


Sat Dec 06, 2014 4:09 pm
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Do you know when the support for DK2 is comming?


Tue Dec 16, 2014 8:30 am
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@Rasmus

Working on it now. But I cannot give an estimate on when it will be ready :geek:


Tue Dec 16, 2014 2:50 pm
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