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Rank 12
Rank 12

Joined: Sun Oct 05, 2014 11:34 am
Posts: 82
Go Dev Team!

This update sounds awesome. BTW, will sleeping girls stay sleeping and come in their sleep if we are NOT too rough? That would be kind of awesome.


Sun Oct 12, 2014 7:47 am
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Rank 12
Rank 12

Joined: Tue Dec 10, 2013 10:42 am
Posts: 98
Pickled Cow wrote:
xpadmin wrote:
richcs wrote:
Have the specs for running version 3.0 changed? If so, What are the minimum and recommended requirements to run it?

We have added an "Quality "option that can be set from LOW to ULTRA. In the LOW option things like reflection for the characters are not enabled.
In e.g. the ULTRA option also collision from the fluids with the table/ground is done.


Could you make a customizable Quality options as well? I don't really want my characters to have reflections, but I do want my fluids to collide with tables and the ground, and to only disappear when I'm not looking.

I.E.
○ LOW
● MEDIUM
○ HIGH
○ ULTRA
○ CUSTOM
├ ─ □ Character Reflections
├ ─ □ Fluid on floor collisions
└ ─ □ Whatever else quality controls there need to be


Sounds good!


Sun Oct 12, 2014 7:33 pm
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Rank 5
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Joined: Wed Sep 03, 2014 5:59 pm
Posts: 20
Please... give us a teaser.... just a small one ........................... please :mrgreen:


Mon Oct 13, 2014 5:24 pm
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Rank 15
Rank 15

Joined: Sat Sep 14, 2013 10:43 pm
Posts: 216
thanks for the update .

What will be the maximum resolution ? (4K resolution would be awesome for ones that can afford a GFX and screen of this resolution)


Mon Oct 13, 2014 8:11 pm
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Rank 16
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Joined: Thu Feb 13, 2014 3:54 pm
Posts: 379
Location: United States
bartux wrote:
thanks for the update .

What will be the maximum resolution ? (4K resolution would be awesome for ones that can afford a GFX and screen of this resolution)


o.0 Those naked women in 4k...

Well, if it's not going make it in 3.0, I totally agree that it would be awesome for a future update.


Tue Oct 14, 2014 1:23 pm
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Rank 3
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Joined: Sat Oct 18, 2014 2:17 am
Posts: 8
So we know 3.0 will be in 2014, there are 2 1/2 months left. Are we looking at November or December since I doubt an October release would still be quiet.

Thanks and keep up the great work!


Sat Oct 18, 2014 2:19 am
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Joined: Thu Feb 07, 2013 11:16 am
Posts: 1865
bartux wrote:
thanks for the update .

What will be the maximum resolution ? (4K resolution would be awesome for ones that can afford a GFX and screen of this resolution)


There is not a restriction on the resolution but I have not tested larger resolutions than 1920x1050 yet.


Mon Oct 20, 2014 12:38 pm
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Rank 15
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Joined: Sat Sep 14, 2013 10:43 pm
Posts: 216
I've got a 2560x1600 at work and 1920x1200 if needed.

Maybe I can have a 4K screen some day

If needed I'll can do some testing :)


Tue Oct 21, 2014 9:32 pm
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Rank 16
Rank 16

Joined: Thu Feb 13, 2014 3:54 pm
Posts: 379
Location: United States
bartux wrote:
I've got a 2560x1600 at work and 1920x1200 if needed.

Maybe I can have a 4K screen some day

If needed I'll can do some testing :)


I can also confirm that 1920x1200 works, since that is my monitor's resolution.


Wed Oct 22, 2014 1:59 pm
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Rank 15
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Joined: Sat Sep 14, 2013 10:43 pm
Posts: 216
yeah it was working on the 2.2 XSP already


Wed Oct 22, 2014 8:24 pm
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