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 Bugs and such 
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Rank 9
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Joined: Mon Jun 10, 2013 11:12 pm
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These crashes still haunt me...

ERROR: Code failed in file '.\physics\object\npt_object\physics_npt_object_collide_ss.cpp', line 1262: Error -Extreme BJs and Rough stuff with Sam on the chains (mouse wheel depth pushing mostly)
ERROR: Code failed in file '.\physics\object\npt_object\physics_npt_object_collide_ss.cpp', line 1363: Error -Clothing physics when the clothing is pulled and spazzing out.
ERROR: Verify failed in file '.\broad\scene\broad_scene.cpp', line 341: Error -wobbly toy going out of control [edit] also, just about anything you can pull and mouse wheel out like nipple clamps and such...

Also... the wonky-shakey-physics, shakey characters when pushed a bit far, and odd clothing physics and clipping hopefully will be taken care of. I'm pretty at ease that these will be fixed in 2.2 but It's been so long and we haven't seen any bug fixes/patches since 2.1... my faith is shaken a bit, it's also the reason I didn't put any money into the fundraiser, unfortunately, and I would rather pay more after I see results even if I have to pay for stories I want or new versions. I still trust all the little things will be ironed out soon and all the big things will make up for any shortcomings before we'd have to drop more funds on new content/versions/stories or whatever the business model becomes.

Also, If needed, I can provide video that reproduces the crashes and buggyness I'm talking about. I already reported these errors and maybe more long ago though.


Last edited by guymanyo on Tue Dec 17, 2013 1:43 am, edited 1 time in total.



Mon Dec 16, 2013 9:38 pm
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Joined: Fri Mar 22, 2013 4:41 am
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the clothing physics when the clothing is pulled and spazzing out i have it too, but on circumstances when i literally do it on purpose


Tue Dec 17, 2013 12:01 am
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Well, on purpose or not it's a beta disguised as full product, we paid for it and I dunno about anyone else I'm used to getting bug fixes rather promptly for stuff I pay for... not trying to sound like the generic angry customer or whatnot, I'm really trying to look at this logically and being as cool as I can. And I really can't accept excuses as it's been since June for me personally and since February since I can recall the last update.

Lemme tell you how I really feel... As it stands it's a nice beta toy but compared to similar amounts I pay (or not pay for free open betas) as "startups" or donation for better executed products, eroge(erotic game) or not, it has not really been a good experience. Mind you xmp isn't labeled as beta and assumes full version status even with an as-is disclaimer when you start the game. I've gotten much better support with most other "release" titles I've decided to support. I pledged on off-beater planning to drop $120 on it but I haven't seen any more than art, a few minutes of footage, and some screen shots to prove anything better is being done. I mean... I feel I have a legitimate concern that isn't really being addressed. I appreciate everyone who is optimistic, but I gotta be that nay-sayer. I got it, It's my opinion as a customer and probably a very unpopular one among the rest of the fans... but I've seriously evaluated this experience based on past ones and unless this blows my expectations out of the water and becomes the killer app/eroge/creative erotica platform I'm after, I'm not paying anything more and won't support X Moon... I'm sill a fan and I'm still love X Moon but I gotta address this.


Tue Dec 17, 2013 1:35 am
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Joined: Sat Mar 30, 2013 8:43 pm
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I got plenty of gameplay hours and replay value from this game, so I wouldn't call it a beta. Not to mention it was $9 bucks. I have seen PS3 games with more bugs than XSP. And if you look at the screenshot forum the game is obviously being worked on.


Tue Dec 17, 2013 2:37 am
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You seem satisfied. I might be able to understand... I've gotten literally hundreds of hours from Minecraft and I paid about $15 for it. Granted, FTB and the modding community have a lot to do with that... [edit] I forgot to mention that I bought the minecraft licence when it was in beta for lifetime access much like I would have hoped for the off-beatr pledge. I feel bad for splitting hairs a bit but still I forgot to mention something I felt was important in my own analogy. ;)

The fact of the matter is, I am not satisfied. Unfortunately our conflict of opinion doesn't resolve my issue. I really respect you and everyone in the community and I'm not trying to incur the wrath of the optimistic fan. I want to be an optimistic fan myself but I cannot concur with your opinion or find the same level of satisfaction with the product you do.


Tue Dec 17, 2013 2:53 am
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I thought really hard about the beta thing. I gave it another shot tonight and I cannot see how you don't consider 2.1 a beta.

Firstly, the chat system is place holder command line interface for actions ATM at best. Frankly a GUI really could have done the same but I expect they actually want something more like the ALICE chat bot API in place... hence why I'm just calling it a place holder for something better and not making any accusations of lazy lack of user interface. It would be a good idea, but it's not complete... hence beta status. Not sure why I start with that point, not that I have important ideas bear with me, but it scores very low on the Turing test... and I'm not an official judge by any means for said test but it's true... or false, Turing False...

The bugs that I mentioned are maybe the most important indicator of beta like status. There are no logical bounding limits to the exceptions that the physics engine is throwing. It's just very sloppy in that regard... no excuse.

Granted, I can do some fun and interesting things because of the lack of these bounds... that in and of itself though is indicative of, or could be logically assumed as, a debug mode... again, beta status... more so when it is constant during the game play.

The resources... the sounds mostly, are repetitive/linear and have no mastering or foley like theory applied. I hear the noise floor in most of the samples and it detracts from the immersion (not making accusations but almost like they are ripped from porn... just saying). There is a lot of internal physics in the girl models which I hope is for the cream pie like effect with physics... and I hope they have some kinda culling when I'm not seeing internal geometry to optimize the FPS... more so with all them well defined teeth in their heads...

Now these are forgivable for a final release of a game in 1.0 but, back to one of my earlier points, are generally fixed in the first few patches. That's kinda why I'm speaking up is the lack of patches and support for something we have paid money for. I have only so much empathy when it comes to commerce and game development to put it as kindly as I can.

Again, I want to be an optimistic fan, as I once was, but this is kinda why I interjected a dialog with the community and developers with this post. I'm tired of games in the Eroge genre that just want to make a quick buck off the average Joe's Dopamine response to the taboo of sexuality. It's a "video game" and it's time to start criticizing the genre as such. I have much love and respect for everyone involved with this game and the community... and only want it to be better than just another bunch of machine code what's effort would be great if it had everything everyone else's attempt had combined to but still falls short just like everyone else's attempt alone... savvy?


Tue Dec 17, 2013 4:26 am
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I think you're right, some sections of the game fall under "beta" or "tech-demo" but you have to take under consideration the type of game that you're playing, also the fact that only a handful of people worked on it part of the time. As for the chat section, I actually welcome the lack of a GUI, it makes the experience a little more realistic. Clicking on big icons and having colorful HUDs takes away from the immersion imo. I think the chat mode will be one of the main key features of this game once the commands/conversations are updated.

About the physics, I find the complexity and visuals very impressive because its something that I have never seen in this genre before, (If you know another game that offers such features let me know) so I do not really mind that it crashes every other session. It is like when I play Skyrim with all the features/shadows/etc enabled, the game eventually crashes, but I wouldn't exactly call it "beta" for this. The sound effects mentioned is definitely something that needs improvement, I think this took a back seat during the development, but I don't blame them for it because it is somewhat trivial, I would have done the same.


Tue Dec 17, 2013 7:01 am
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Yep, it's a beta. So what? It's still the best virtual sex game on the planet. Or if it's not then I'd very much like to know what is.

I'm not saying you shouldn't be annoyed at its bugs and limitations. They are a little annoying. But you could say the same thing about early airplanes. Compare flying on some rickety WW1 kite with economy class today and you'll sink back into your tiny-ass padded seat and enjoy your hours of the kid next to you screaming.

As for whether you got your money's worth on XSP or not ... well, I got my money's worth. What else am I going to spend $9 on that will give me as many ya-yas as XSP? It's 10,000% more cost-effective than taking my wife out on a date. Maybe you got sex on tap where you're sitting, so you're gonna complain about your $9. Okay, that's your good luck - be grateful for it!


Tue Dec 17, 2013 9:11 am
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The physics can be unstable in certain cases. It should be improved a lot in next version.


Tue Dec 17, 2013 11:29 am
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Joined: Mon Jun 10, 2013 11:12 pm
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friendly wrote:
Yep, it's a beta. So what? It's still the best virtual sex game on the planet. Or if it's not then I'd very much like to know what is.

I'm not saying you shouldn't be annoyed at its bugs and limitations. They are a little annoying. But you could say the same thing about early airplanes. Compare flying on some rickety WW1 kite with economy class today and you'll sink back into your tiny-ass padded seat and enjoy your hours of the kid next to you screaming.

As for whether you got your money's worth on XSP or not ... well, I got my money's worth. What else am I going to spend $9 on that will give me as many ya-yas as XSP? It's 10,000% more cost-effective than taking my wife out on a date. Maybe you got sex on tap where you're sitting, so you're gonna complain about your $9. Okay, that's your good luck - be grateful for it!


I am in fact, as a capitalist, going to "complain" or give constructive feed back when anything I feel I've earned or I'm entitled to is spent. Be it money or perception of time coping with the entropy of the universe. I'm really glad you are satisfied and respect your opinion but that's kinda moot to the point I make with my post. As far as the points about beta status I made, there is no explicit reference by the developers that it is a beta... and that's fine for you if that concept sits well with you, but it doesn't me. I dig your stance and Developers need supporters like you. I even respect your analogy... since I'm pretty bad at analogies and metaphors myself... I kinda feel you... and am cool with how your's doesn't really fly with me... so to speak. I'm glad your money was well spent but the same with weipai's reply, our difference in opinion doesn't solve my initial issues with dis-satisfaction nor does it give me any means to retract any constructive criticism and analysis I'm offering in my post. Thank you, though!

weipai wrote:
the type of game that you're playing


I'm only highlighting this because of exactly what you said... read the part where I said... something something taking advantage of the taboo nature of sexuality... blah blah... or even if that's not what you mean and you're getting at "fancy physics toy" stuff or whatever. I'm not accusing X Moon of taking advantage of our full/young/aging/empty ball-sacks or anything like that. My point is, it's not a special case that gets to cost me any more or less time/money/resources than any other simulation driven by bits, bytes, bleeps and bloops. It's a game on the label, plain and simple and until you treat it as such it'll always have a so-so nature about it... I'm also not a fan of Bethesda because every single game I've ever had from them was buggy and patches never really help... but man, since the modding community had say... that's about the only thing that saves their elder scrolls series IMHO... but I digress. Version 2.1 is a nice soft/ridged/cloth physics engine with some hot chicks and glitches. You are right there aren't any games like that because it's not really a complete gaming experience, it's beta, at best more "interactive story" with "physics toy" elements... it might do the job for you but not for me and I really don't want to wage a "how much you love it war" when all I'm doing is stating where my dis-satisfaction lies... at any rate it is all very beta without patches and support, even if you like what amounts to a CLI to make a scene change or to get some sort of rudimentary text feedback, I don't buy it, even though I did. I'm being as nice as I can and as honest and true to how I feel given I'm only trying to voice my concerns to the only community forum that might give a damn about the concerns... oh, and the devs might come across it and dig what I'm conveying while also seeing how cool their fan base is at defending something they have faith in.

Granted if 2.2 impresses me enough, I just might eat my words with crow and humble pie, happily... I mean I hope I do have to... I'm really wanting all this to work out but as-is... from a no-name company who really has not established a place as of yet... but to whom I want to have hope for, for me at least, I have no reason to adhere to the product but a little hope. The $9 isn't the issue... it's the principle and the hope that this actually makes a difference aside from all the hype, fan support, and cheer-leading.


Tue Dec 17, 2013 12:17 pm
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