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 Kalyskah: Vicious Seed [action porn game] [WIP] 
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Fun with physics and zero gravity.

https://www.youtube.com/watch?v=11IPBB_g2SI


Wed Oct 12, 2016 7:56 pm
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Hey guys. We are looking for an additional animator for our adult themed game. You have to use blender because this is where our constraints are set up, but even if you are used to another animation software our lead animator will introduce you to the workflow you will need to be able to animate our characters in blender.

If you are interested, use the contact tab on our website, write a message below or just leave a PM.


Thu Oct 27, 2016 3:46 pm
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This is how the interior start location in the first proper third person demo will look like when you start a new game.

https://www.youtube.com/watch?v=tfUJRa1OADA


Tue Nov 01, 2016 6:50 pm
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What skinshader did you use? Basic?

Well done, could be something when you implement a real story and tasks etc.. goals to reach to have sex with certain women etc


Sun Nov 06, 2016 8:01 pm
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Thank you techx! It is the skin shader that you can get from the Unreal Engine example project. It's more complex then the standard shader with SSS turned on.

A preview of the graveyard where the mausoleum of the previous post is located.

https://www.youtube.com/watch?v=2xZXiRnydJg


Wed Nov 09, 2016 7:13 pm
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This is how the dialogue logic of one of our dialogues looks like. Blue is what the player can choose to say and grey is for the NPCs.

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Sun Nov 13, 2016 1:54 pm
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Hey guys, we are really confident that the next demo release is around the corner! But there are still some things to do before we can let you play with Kalyskah. ;)
If you want to talk with us about the game and other things, I invite you to join this chat on Discord: https://discord.gg/cQfgRfN
We may show you pictures of the development progress that you will not see elsewhere.


Mon Nov 14, 2016 9:38 pm
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Sweeeet, a new update for the Unreal Engine has been released. 4.14. We will update our game to that version after we've released the next demo of Kalyskah, which will be soon.
If you are interested in the engine update details, check this link https://www.unrealengine.com/blog/unrea ... 4-released


Tue Nov 15, 2016 7:39 pm
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Some shaders of certain asset packages we bought didn't look good enough for me. So I decided to improve some of the worst shaders. Here is an example of what came out. The door looks much more alive, ALIIIVE!

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Wed Nov 16, 2016 8:17 pm
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Our craftsman now has a roof over her head.

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Tue Nov 22, 2016 4:00 pm
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